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Reply: Descent: Journeys in the Dark (second edition):: Rules:: Re: Houseruling 1st ed LoS in 2nd: yay or nay?

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by Robin

In my case, I overcame the first reactions about the 2nd edition LOS rules.
They certainly are not "silly" and even the fact that the target can block itself the LOS can find acceptable explanations - c.f other threads on the topic.
Speaking of silliness would mean that FFG did not give a thought about that new way of evaluating the LOS (which is certainly not the case).
But, for sure, those rules are counterintuitive, and they can present a psychological obstacle vs. one's idea of "reality".
All games do use abstractions.
E.g. moving and shooting diagonally is the same - when it comes to evaluating distances : the diagonal distance being 1.414213562373095 times the orthongonal - as moving and shooting orthogonally, which is an absurdity.
One could call that view of things a "silliness" with even better reasons.
Perhaps the fact is that LOS seems more easy to simulate and that does create the psychological reaction. But I do believe it is about as abstract as the orthogonal-diagonal equivalence (hey, the Eagle eyes Wilkdlander power allows to fire through friendly figures but not enemy ones! That is "absurd"!).
If one can integrate that this is just a game with many simplifications to make it playable, the LOS rules are not a great problem.

So I play using those 2nd edition rules, and things work fine.
I explained them (and the strange exceptions) to quite a number of different players, and there was no debate about them.
But, perhaps, is it due to the fact that none were transiting from D1 to D2.

However, I think that choosing center to center LOS would not change a lot the game, as marginal situations don't occur that frequently.
Tactics are about adaptation and the factors that play into a quests results are so abundant that the LOS variant is only one among many.

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