Reply: Sleeping Gods: Distant Skies:: General:: Re: Starspear REQUEST FOR AID
by cgarvie well i only have a little info. and there's 2/3 chance you have the info but [o] location [o]82[/o] or keyword [o] STRING [/o][/o]more info just message me
View ArticleReply: Leviathan Wilds:: Rules:: Re: Mend 1 & 0 Grip on ledge & Activation
by SchAbabiophys wrote:SchAba wrote:biophys wrote:Khuz wrote:i can activate my skillcard anytime right ? Can I use all of my cards before activation then ? (And have the 2 AP actions)Right. You can...
View ArticleReply: Burning Suns:: Rules:: Re: Nomadic Unlimited Movement Dropping off...
by SunTzuGameszendracan wrote:Well, not quite. The Nomadic ideology allows a free Colonize after Jump, so only Assault would need a leader on it. - Correct, I forgot that :DSunTzuGames wrote:That is,...
View ArticleReply: Zombicide: Black Plague:: Rules:: Re: Scenarios: How many survivors?
by MightyjimPete_R wrote:Mightyjim wrote:...There are various ways to handle an uneven distribution of Survivors to Players. If you have extra dashboards (from Wulfsburg, other core sets etc), then you...
View ArticleReply: Burning Suns:: Rules:: Re: Jumping and bringing along units on the way
by SunTzuGames Hey Zen, just throwing the message from the other thread here. You should have at least 1 ship from the original position that transcends the entire trip (thereby defining and limiting...
View ArticleReply: Cthulhu: Death May Die – Unspeakable Box:: Rules:: Re: Is the...
by RobinDeBanquePete_R wrote:If you do proxy the minis, you should consider taking a similar photo of your resulting proxy line up, printing it on regular paper, then writing a Happy Birthday guest...
View ArticleThread: Attack Vector: Tactical:: General:: Version 3 Updates
by PhoenixSF2 I've been away from AV:T for far too long. I see on the Ad Astra page that some of my favorite rule have been updated (specifically coilguns)! Anyway, this will be a good opportunity to...
View ArticleReply: Heroes of the Sanctum: The Strategy Card Game:: General:: Re: First...
by melgeorgiouenzoone wrote:I will, Mel. But I need to try out Doomcrawler first. 😀Haha, go for it! 🙂- Mel
View ArticleReply: Warhammer Quest:: General:: Re: I would love to find some hero proxies...
by robwarhammerTotalIndifference wrote:The original models aren't available?Yes, the originals are indeed available—absolutely. That said, my interest lies more in the pieces absent from the box. I am...
View ArticleThread: Rove:: Strategy:: Starting Equipment: A More Effective Start
by ced1106gThe recommended starting item of each class requires a specific colored ether icon to activate (in this example, it's red Fire ether, as indicated by E) -- and some classes cannot play a...
View ArticleReply: Warhammer Quest:: General:: Re: I would love to find some hero proxies...
by robwarhammerezeqiel wrote:I've been on a similar "quest" over the past couple of years and here's what I've found...Orc & Goblin WarriorsEbay is a good option for some of the original Heroquest...
View ArticleReply: Hyperspace:: General:: Re: Anyone in Australia received their game yet?
by zombiewarrior07 Thanks for that background info, Graeme. It seems a great shame as I think the game itself had huge potential, but I think this is one KS project that will end up in the “failed”...
View ArticleReply: Warhammer Quest:: General:: Re: I would love to find some hero proxies...
by robwarhammer Thanks! I'll take a look.
View ArticleReply: Grimcoven:: Rules:: Re: Several rules clarifications
by TheRic 1. It would move on that hunter's turn and hunter has control.2. If you do 1 damage to shield 2 enemy, the enemy takes damage, then loses its shield (same rules apply to hunters regarding...
View ArticleReply: Hoplomachus: Victorum:: General:: Re: Does anyone know how long the...
by noriloxicChiefgb wrote:I went with Victorum, chips and the bag.Played a full campaign with krakenlance. Mean to revisit using mercurys boots. 🙏 Appreciate you for checking in! Deciding on it right...
View ArticleReply: Xia: Legends of a Drift System:: Rules:: Re: Some clarifications
by PrestickNinjaTheForster wrote:Gawain wrote:That is correct. I imagine refitting a ship like that would likely require docking at some place with heavy machinery.Right, sounds reasonable, thanks!...
View ArticleReply: Unmatched Adventures: Teenage Mutant Ninja Turtles:: Rules:: Re:...
by azbedwell Rule says you can't but as with most things (especially in Co-op) if you want to play it that way, to make it more difficult, you of course can.
View ArticleReply: Heroes of Might and Magic III: The Board Game:: General:: Re: Coop...
by Abellio_alex Well, the most straightforward way of dealing with it, would be just playing two factions yourself. No special rules needed for that and it will surely work.If we want to bring it down...
View ArticleReply: Monumental:: General:: Re: Help procuring titans?
by SirReasoner I’m jealous you have the African expansion. Mine still in warehouse
View ArticleThread: HeroQuest:: General:: Return of the Witch Lord- Starting form zero
by ODYNH How would you play the expansion with new heroes ?Can you tackle.the expansion with no items or equipment?
View ArticleReply: Marvel Champions: The Card Game:: General:: Re: Civil War and...
by Lazybluehappyman050 wrote:Asmodee UK has Civil War Expansion and Synthezoid Smackdown Scenario pack due for release next week 1st week of DecWait....we get both at the same time?
View ArticleReply: Funkoverse Strategy Game: Universal Monsters 100:: Rules:: Re:...
by blaecblaedQog Uh wrote:Hello,On our first try of this pack we got two unclear issues...If you get the chase pack, one of them is a clear issue. :)Qog Uh wrote:1. Invisible man... Unless you're...
View ArticleReply: Siberian Manhunt:: Rules:: Re: Search party KGB card question
by jeyer78DREDD988 wrote:When i use this card, do i search on all the roads leading to a town or only on one of them ?Additional question...may i walk, as a fugitive along the motorway...i think i can...
View ArticleReply: Gloomhaven:: General:: Re: Rules from 2nd edition
by DobbelB I see no problematic rule which can't be back ported. So I would say yes.
View ArticleReply: Siberian Manhunt:: Rules:: Re: Search party KGB card question
by DREDD988 Excellent ! Thank you.
View ArticleReply: Gloomhaven:: General:: Re: Rules from 2nd edition
by I Eat Tables It isn't recommended as a wholesale thing. Several rules aren't applicable or can cause issues. There are some specific rules (e.g. invisibility, advantage and disadvantage mechanics,...
View ArticleReply: Siberian Manhunt:: Rules:: Re: Some questions, after reading the...
by jeyer78prophetdtg wrote:6) No, the hidden movement track only goes to zero if an agent searches on the current location of the Fugitive. If an agent just finds footprints, then the Fugitive declare...
View ArticleReply: Mage Knight: Ultimate Edition:: Reviews:: Re: Comparsion material...
by darKOR Hi, in dem Insert von der UE ist mein altes Mage Knight drin aber das Insert ist wirklich nicht zu gebrauchen - da passt nix vernünftig. Der Inhalt der UE ist in einem gekauften custom...
View ArticleReply: Shadowrun: Crossfire:: Strategy:: Re: Build advice
by weltbuerger85 Sure that is true - I just come from the point where we had a lot of games and never had the opportunity to buy some signature cards … .
View ArticleReply: Middara: Unintentional Malum – Act 1:: Rules:: Re: Vape Remedy vs Disease
by Fenraellis Hmm. I could see that for the Healing coming after the removal of Negative effects, even if I generally disagree with it on principle of "left-to-right" rules processing. Unless you are...
View ArticleReply: Leviathan Wilds:: Rules:: Re: Mend 1 & 0 Grip on ledge & Activation
by yury1975SchAba wrote:biophys wrote:SchAba wrote:biophys wrote:Khuz wrote:i can activate my skillcard anytime right ? Can I use all of my cards before activation then ? (And have the 2 AP...
View ArticleReply: Tag Team:: Reviews:: Re: The Gumball Machine: Tag Team, 25 Plays Later
by Blechbirne Very well stated Josh.I agree on your description despite of 1 point. WC feels more like Rock-Papers-Scissors to me than TT.Having played both I like TT way better since it is much...
View ArticleReply: Marvel Champions: The Card Game:: General:: Re: Civil War and...
by Doomfarer It's weird when different countries get different products. We got Civil War several weeks ago in Sweden, but no Trickster Takeover and no Synthezoid Smackdown yet.
View ArticleFile: Siberian Manhunt:: Siberian Manhunt Errata
by jeyer78 New File: Siberian Manhunt Errata for Board Game: Siberian Manhunt
View ArticleReply: Unmatched Adventures: Teenage Mutant Ninja Turtles:: Rules:: Re:...
by azbedwell I believe yes you could take it away since it will no longer serve any purpose.I am slightly surprised you got down to the last ally and had eliminated all henchmen however. You can only...
View ArticleReply: Star Wars: Imperial Assault:: General:: Re: Reprint by Asmodee (german)
by FatboyNagahttps://store.asmodee.com/products/star-wars-imperial-assaul...Asmodee.com and fantasyflightgames.com have some products listed ... even some expansion like heart of the empire
View ArticleThread: Zombicide:: General:: Limited searches
by Jim D I love this game, but when I started I soon learnt that unlimited searching in one room to get all the good equipment, quite often the first, spoils the overall feeling of this game for me. I...
View ArticleReply: Primal: The Awakening:: General:: Re: 2 player game advice
by OgidAnastos wrote:yes, some comboes are better with fewer people but the supports are better with many people, but if you have a dmg dealer and an aggresive sup you can kill the bosses very fast,...
View ArticleReply: Siberian Manhunt:: General:: Re: How everything fits in the box ?
by wrigglezeus I just saw this now, when I get home I will send some pictures. I got it to fit in nicely and even shook it around a bit and found it barely moved around
View ArticleReply: Hoplomachus: Victorum:: General:: Re: Does anyone know how long the...
by Chiefgb Can’t comment on remastered, as I skipped it in the end. The new bundles look great, tempted to grab the promos in the sale. I enjoyed victorum and I mixed in all the Pandora’s ruin stuff I...
View ArticleReply: Rove:: General:: Re: Rove Errata
by genoan It would be great if this asset pack was available to download asap, before beginning the game :)
View ArticleReply: Zombicide: Undead or Alive:: Rules:: Re: Usefulness of wagon
by wkover None, I think. Unless it has a gun inside.A related thread:https://boardgamegeek.com/thread/2988555/the-wagon-in-m2-zom...
View ArticleReply: Marvel Champions: The Card Game:: General:: Re: Civil War and...
by Applefiend Australia has received Synthezoid Smackdown, but apparently Civil War is delayed until March 2026.
View ArticleReply: Middara: Unintentional Malum – Act 1:: Rules:: Re: Vape Remedy vs Disease
by czloWeniuFenraellis wrote:Hmm. I could see that for the Healing coming after the removal of Negative effects, even if I generally disagree with it on principle of "left-to-right" rules processing....
View ArticleThread: Oathsworn: Into the Deepwood:: Rules:: Why the option "Send up to two...
by RalfConradKarsten Many of the huntress' cards say "Send up to two falcons to new targets." Can a target also be the huntress herself? Almost all of her cards require the falcons to be with her. Or...
View ArticleReply: Primal: The Awakening:: General:: Re: 2 player game advice
by AnastosOgid wrote:Anastos wrote:yes, some comboes are better with fewer people but the supports are better with many people, but if you have a dmg dealer and an aggresive sup you can kill the bosses...
View ArticleReply: Adventure Tactics: Domianne's Tower:: General:: Re: Reprinted?
by Daeuhl The 2nd edition was done with the Adventures in Alchemy expansion.
View ArticleReply: Nanolith:: Rules:: Re: Large and small enemies?
by Falchononff2happy wrote:Perhaps I'm missing something very obvious, but I can't seem to find it anywhere which enemies use the small bases and which use the large bases. Does a list exist or is...
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