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Thread: Unmatched Adventures: Teenage Mutant Ninja Turtles:: General:: New mechanics for non-TMNT fans?

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by Azure_Flame

I didn't grow up with TMNT, but it's undeniable that it's a cool IP with fun characters.

However...the gist of this box for me is "2 more bosses and 6 more minions". The only new mechanic that I can see is the allies/henchmen cards which shake up the initiative deck to make it more exciting and adjust difficulty up or down.

For those who own TTA, what is TMNT adding beyond 2 more bosses, 6 minions, and allies/henchmen?

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