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Reply: League of Dungeoneers:: General:: Re: How long does your dungeon "usually" take?

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by tigerhollytimes

Yeah, rolling bad.... Almost every search my thief made ended up being nothing. Toward the end, I had three door rolls in a row that were trapped and locked. I just said, forget it. The door is open. I wasted healing prayers with my dwarf on rolls that failed. Wasted bandages on rolls that failed. Missed dodges. Wasted spell casting. It just feels a bit brutal when it takes so long to get a successful roll on simple things, while you can roll hits with monsters all day long, and find all kinds of traps and problems.

I'll get it sorted out. For me, I can already tell I'm going to have to really streamline and customize what rules I use and when I bring new rules in.

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