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Thread: Cthulhu Wars:: General:: Some Suggested Changes for Tcho-Tchos

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by Afrofrycook

Hey guys, so there have been concerns expressed about the Tcho-Tchos on this post: https://boardgamegeek.com/thread/1804326/tcho-tcho-dont-seem.... The Tcho-Tchos seem to be very resilient, to the point where multiple factions attacking them appears to have little effect.

So naturally, we nerds have offered suggestions to fix this. Those suggestions were interspersed throughout the post. I've decided to gather up the ones I like and post them here. If you have any others, post below and I'll add them here.

1. Remove the options for Tcho-Tchos starting with a High Priest.

2. One less Elder Sign currently with Tablets. So you Sac 3 High Priests, you get 2 Elder Signs. That does mean that Saccing with 1 gets you nothing.

3. Tablets grants Elder Signs based on the amount of areas with both High Priests and Controlled Gates (High Priests do not have to control them).

4. Sycophancy deals with Power rather than Doom Points.

5. Update a spellbook requirement to "Control 3 gates with High Priests at the very end of the Doom Phase". This prevents a use of Tablets for one Doom Phase, specifically when it would grant the most points.


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