Quantcast
Channel: Fighting | BoardGameGeek
Viewing all articles
Browse latest Browse all 1382716

Reply: Dungeons & Dragons: Castle Ravenloft Board Game:: Rules:: Re: monster tokens

$
0
0

by xiopher

That sounds really fun, So the hero can see more then one tile away and he has to rush to remove the generator before the monsters start moving in for the kill. I guess you could also generate them flatfooted (half ac or 3/4 ac) and then have to roll to remove the generator.

Viewing all articles
Browse latest Browse all 1382716

Latest Images

Trending Articles



Latest Images

<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>