by Adelphophage
Getting some rules issues with the way Scions are replaced. In particular, when you destroy a Scion, as part of the death trigger a New Scion is placed. The most egregious issue here is that when Borr blows up, he is quite capable of killing his replacement almost immediately.So I'm thinking it'll be easier to have a trigger on Oblivaeon's turn that checks if there are 2 or less Scions and summons new ones if not, as well as counting to see if the heroes have won.
Other that fine tuning like that, the Scenario is working well, and 15 is looking like a pretty reasonable number of tokens to lose. The fight tends to take about 7 turns, and everyone tends to die about once, so it's right on the cusp of "Will they, won't they"?