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Reply: The City of Kings:: Variants:: Re: War Structures [Mini Expansion]

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by Orcboss

Ok. I thought about it all night. There is something still bugging me. Came up with yet another variant:

Guard tower:

Build: 6 wood
Activate once per worker (costs work action)
Range: tiles adjacent to tower (auto hit)
Damage: 1 (ignore shields)

Cannon tower:

Upgrade: 6 ore
Activate once per worker
Range:

Tiles adjacent (auto hit)
+1 tile away roll luck dice to hit (x means failure -> hit odds: 67%)
+2 tiles away roll 2 luck dice to hit (any x rolled means failure -> hit odds: 45% )

Damage: 2 (ignore shields)

An upgrade now is more significant (extra range and damage). Which makes thematic sense (bows vs cannon ball). But a guard tower by it self is still useful (cause it also has ignore shields). I increased the upgrade cost again because of the more powerful features of the cannon tower.

Will test this tonight and post results.

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