by brendanb
papersith wrote:
This was the example I gave the players:
If it is a weak player - stand up
If it is a strong player - revive
If it is a weak player - stand up
If it is a strong player - revive
I agree with this. Unless you are adjacent to the fallen hero, you are wasting your full turn getting to them and then reviving them.
So it really boils down to which hero should lose a full turn, right?