Reply: Descent: Journeys in the Dark (Second Edition):: Rules:: Re:...
by DaedalDurst Whoa hold up!So if I had 3 crow hags around some poor soul, how would they even get up?That sounds positively devilish!
View ArticleThread: Combo Fighter:: Rules:: Two ways to be staggered
by pusherman42 The rulebook says there are two ways to be staggered. It then lists one way.Which is it?
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: End of episode 3, available...
by pingpingmoe related question. when drawing new mods to optionally purchase at the end of the episode, you can redraw duplicate mods from what you drew (eg if you drew two build mods you can put one...
View ArticleReply: ELO Darkness:: Rules:: Re: Question about the card Warding
by DarkDeveloper BLANK: If a card is considered to be blank, its printed text box is treated as if it did not have any of its printed content.
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: Rules:: Re:...
by hooliganjDaedalDurst wrote:Whoa hold up!So if I had 3 crow hags around some poor soul, how would they even get up?That sounds positively devilish!You would have somebody else stand you up with an...
View ArticleThread: Scythe: The Rise of Fenris:: Rules:: episode 3: new rusviet township...
by pingpingmoe Question on the updated rusviet township mech ability. It says you can move from a controlled village to another controlled or unoccupied village. Does controlled village mean it needs...
View ArticleThread: Shadows of Brimstone: Forbidden Fortress:: Rules:: Noise Markers
by KKND Question...for noise markers, does an action count as being made when it starts, or when it ends? This changes how much Defense Bone Eaters have, against any given attack.
View ArticleReply: Scythe:: General:: Re: Is there an "essential" expansion
by GregDarcy I agree with the general consensus. No you don't NEED any expansions. However, the promo encounters (not the encounters expansion) add extra replayability without otherwise changing the...
View ArticleThread: Gloomhaven:: Rules:: Monster Focus/Movement Range?
by rent13579A very weird situation came up today and I want to make sure we played it correctly.Two character game and the scenario required the party to split. Tinkerer one way... Scoundrel the...
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: episode 3: new rusviet...
by mogustFor example, suppose you have unlocked the speed ability. can a rusviet mech use one move to go to an unoccupied village (and thus now control it) and then move to another unoccupied...
View ArticleReply: Ogre:: General:: Re: Ogre Pocket Box, circa 1979 ( !! )
by wolf90I absolutely love the collection, Jeff! It is always a joy to see a robust game collection that is played . . . And although I love your boxes, there will always be a part of me that prefers...
View ArticleReply: Lifeform:: Crowdfunding:: Re: No more German Version
by kakuuuuChrisback79 wrote:What happened with GoK?There have been an issue with communication between Tristan Hall and the foreign publishers (German and French) doing the translation. Hall modified...
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: Rules:: Re:...
by DaedalDursthooliganj wrote:DaedalDurst wrote:Whoa hold up!So if I had 3 crow hags around some poor soul, how would they even get up?That sounds positively devilish!You would have somebody else stand...
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: End of episode 3, available...
by mogust You redraw duplicate mods, be they from that draw or ones you own.Reference Page 7, point 2 of the rulebook:When drawing Infrastructure Mods, discard anyduplicates (e.g., from the draw and...
View ArticleReply: Monsterpocalypse:: News:: Re: V2 Buildings
by Omega2064Sleboda wrote:TL;DR: If you are not a hobbyist, I understand your concerns but encourage you to take a different look at things. If you are a hobbyist, what the heck are you complaining...
View ArticleReply: Gloomhaven:: Rules:: Re: Monster Focus/Movement Range?
by thebaker1983rent13579 wrote:A very weird situation came up today and I want to make sure we played it correctly.Two character game and the scenario required the party to split. Tinkerer one way......
View ArticleReply: War of the Ring (Second Edition):: General:: Re: 2019 Online Results
by roysubs Game with Matthew where Fellowship was doing quite well until a double whammy of first reveal at step 6 for 1 damage, then Morgul Wound for 2, then Candles of Corpses for 2 more. Too many...
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: episode 3: new rusviet...
by SJS1971mogust wrote:For example, suppose you have unlocked the speed ability. can a rusviet mech use one move to go to an unoccupied village (and thus now control it) and then move to another...
View ArticleFile: Axis & Allies Europe 1940:: Rules in Greek for AXIS & ALLIES EUROPE...
by DimitrisT New File: Rules in Greek for AXIS & ALLIES EUROPE 1940 and PACIFIC 1940 SE. Pages 01-07 of 62. for Board Game: Axis & Allies Europe 1940
View ArticleReply: Combo Fighter:: Rules:: Re: Two ways to be staggered
by Xabbusan I noticed that too and decided it was a typo/part of an old rule that was missed in editing. I can't 100% confirm that tho.
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