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Thread: Gloomhaven:: General:: Copy available near Philidelphia

by Marky_marc Today I was calling around seeing if I could find a copy within a couple hours driving distance. 7th dimension games in Jenkintown, PA (north of philly I believe) had a copy. Why didn't I...

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New Image for Blood Rage

by Kevin85<div>blood rage monsters</div>

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New Image for Blood Rage

by Kevin85<div>blood rage</div>

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Reply: Gloomhaven:: Rules:: Re: Archer / ranged enemy situations... need some...

by lmtb Does she stay put or start moving around, then? :D

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Thread: Epic Card Game:: Rules:: Necromancer Apprentice

by Figut Blitz: Banish target card from any discard pile. If that card is a champion, put a zombie token into play.If the champion is from the opponent discard pile, I put zombie to my deploy or to...

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Reply: Eldritch Horror: The Dreamlands:: General:: Re: The Second Doppelganger

by leroux13eriktheguy wrote:leroux13 wrote:I think it's so that you can use that prelude even if you don't own Forsaken Lore.And if you do own FL, then you can in theory have this prelude happen and...

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Reply: Gloomhaven:: General:: Re: I'm begging...

by ras2124Primus0788 wrote:I feel like I'm missing something here...Yea...definely lost. What? He wants a rules summary sheet. UH makes very good ones (see: http://www.orderofgamers.com/games/).

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Reply: Gloomhaven:: General:: Re: An option for organizing the monster stuff

by rlphay If you plan on leaving it out for a while during multiple plays this is a great idea.Ray

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Reply: Gloomhaven:: General:: Re: I'm begging...

by Primus0788ras2124 wrote:Primus0788 wrote:I feel like I'm missing something here...Yea...definely lost. What? He wants a rules summary sheet. UH makes very good ones (see:...

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Thread: Dungeon Alliance:: General:: How does this compare ..?

by Unplugged .. for solo mode with Darkest Night?.. for coop with games like Massive Darkness?

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Reply: Epic Card Game:: Rules:: Re: Necromancer Apprentice

by Muemmelmann You get the zombie :)

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Reply: Epic Card Game:: Rules:: Re: Necromancer Apprentice

by Connor_MacLeodYou turned the champion into a zombie; he's yours now.(Make sure you clean his cage every day.)

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Thread: Dungeon Saga: Dwarf King's Quest:: Rules:: IO Rules question

by Zarco Hello, ive been trying to play IO and ive read the various topics on this forum. I believe i have most ofit down, though what i dont understand is the part of the rules tha tells me to replace...

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Reply: Champions of Midgard:: General:: Re: Please improve the two player...

by jooicetravvller wrote:Don't understand the singular focus on blame. In general we found the game needed more tightness with 2p and how blame was handled was simply a symptom of the larger problem.I...

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Reply: Star Wars: Imperial Assault:: General:: Re: Dealing with alpha rebel...

by R2EQ Interesting topic. It's kind of like a microcosm of society. We have laws set up that "force" people to behave nicely to each other. I guess you are looking for a "gaming law" to help players...

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Reply: Gloomhaven:: Strategy:: Re: Scenario 2 strategy (SPOILERS)

by valpocarnie My group ran Craigheart, mindthief, spellweaver and tinkerer.[o]Having mindthief open the door, rush in and go invisible worked wonders. Everyone else stayed in Room 1, forcing the...

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Reply: Gloomhaven:: Rules:: Re: Archer / ranged enemy situations... need some...

by DoctaWholmtb wrote:Does she stay put or start moving around, then? :DThe archer stays put for the reasons aflorin noted.

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Reply: Gloomhaven:: Rules:: Re: Archer / ranged enemy situations... need some...

by Stryker1979 Ok, based on the FAQ response, i agree the archer would not step on the trap. Makes sense. Thanks for clarifying.

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Reply: Gloomhaven:: General:: Re: I'm begging...

by DoctaWhoras2124 wrote:Primus0788 wrote:I feel like I'm missing something here...Yea...definely lost. What? He wants a rules summary sheet. UH makes very good ones (see:...

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Reply: Dungeon Alliance:: General:: Re: Playing Time

by radiofyr309Note that most of the decision making for your upcoming turn will take place while other players are performing their turns. So as long as you don't have players that wait until their...

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