Reply: Eclipse:: Rules:: Re: Starbases in systems without an influence disk
by shieldwolf I would think a starbase might give other players a second though before they tried to go in there an reclaim the hex.
View ArticleReply: Eclipse:: Rules:: Re: Grey areas - pinning, diplomats and resource limit
by freddieyu Msybe when the influence on the hex used to established contact with the other player was lost or moved.
View ArticleReply: Eclipse:: Rules:: Re: Building ships in occupied space
by jsciv As long as a player has a disc, they control the space, no matter what other ships are there. So even though you destroyed all of their ships, you did NOT take control. And when executing a...
View ArticleReply: Blood Bowl: Team Manager - The Card Game:: General:: Re: Fluff behind...
by AstroLad I feel like in this game, the theme is not that strong in the core mechanics. Which is fine by me because the core mechanics are fantastic.The star players on the other hand are oozing...
View ArticleThread: Blood Bowl: Team Manager - The Card Game:: General:: Keeping Live...
by AstroLad Just a quick thought since I've played this game so much. I think part of the reason the cards came out of Staff Upgrade was because they were not just powerful but sneaky powerful. That...
View ArticleReply: All Things Zombie: The Boardgame:: Rules:: Re: Melee Question
by ZombieMark Just one zombie per Melee. These aren't ninja special-forces survivors. They survivors are shady ladies in high heels and torn nylons and guys with character deficiencies.
View ArticleReply: Eclipse:: Rules:: Re: Grey areas - pinning, diplomats and resource limit
by vardamir Probably...
View ArticleReply: Eclipse:: Rules:: Re: Grey areas - pinning, diplomats and resource limit
by ElCid91 Could always be a third player takes one of the border systems they allowed the two players in question to have contact.
View ArticleReply: Summoner Wars: Master Set:: General:: Re: Kids?
by Jexik Stick to one of the more text-light factions and you should be fine. I'd steer away from SO, CG, and DD for example, but the other 3 Starter factions and SE should be fine for the most part....
View ArticleReply: Eclipse:: Rules:: Re: Building ships in occupied space
by ElCid91 As far as thematically making sense about exploring without sending a ship, you can always assume that they exploration is being handled by non-warships.
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: General:: Re:...
by Proto Persona StormKnight wrote:Smoo wrote:Awesome. I judge you to have invoked a false dichotomy. There are other options.No. All of those fall under one of the two I listed. :)Wait, so not...
View ArticleReply: Eclipse:: Rules:: Re: Building ships in occupied space
by vardamir shieldwolf wrote:Maybe I'm confused because it doesn't thematically make sense. Like exploring without sending a ship into the new space.Thematically, the time of advance technology has...
View ArticleReply: Eclipse:: Rules:: Re: Building ships in occupied space
by galfridus The "official" scale of the game is fairly large, so ships on the map only represent significant military presence. Exploration is at a different scale.I imagine that occupying a system...
View ArticleReply: Nightfall:: General:: Re: Which set should I start with?
by VolcanoLotus Just to follow up on this, I ended up getting a copy of Martial Law in the last Math Trade. After one 2-player game, my preliminary rating is a 9. I was surprised at how brain-burning...
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: Variants:: Re: Reid...
by squallgoku Total Coolness!I'm digging the idea of new classes for the archetypes.You know what I would really like to see, world of warcraft conversions from the WoW:The Board game so we can use...
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: Variants:: Re: Anti...
by The RedEye I really don't like AH being able to search. That breaks some scenarios. And the heroes REALLY need the benefit fom them. The AH on the other hand can just coast by to aid the OL. The AH...
View ArticleNew Image for Summoner Wars: Master Set
by robsonsmab Come&Joga - BrasÃlia - Brazil (Guild Heavy Games BrasÃlia)
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: General:: Re:...
by StormKnight Cause if not making every choice in the game based on pure strategic analysis makes someone an "idiot", then I am part of a very large group of "idiots".No no no. I have never said that...
View ArticleReply: Eclipse:: Rules:: Re: Building ships in occupied space
by lofung_hk thats exactly u killed the official army but the guerllia and rebels still exist
View ArticleReply: Descent: Journeys in the Dark (Second Edition):: Rules:: Re: The Wyrm...
by Proto Persona JohnnyCwtb wrote:whipko wrote:CAn Belthir perform a move action and a Cry Havoc action. I assume no.because cry havoc is consider a move action. "Belthir performs a move action and...
View Article