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Reply: Gloomhaven:: General:: Re: Rules mistakes that made the game harder.

by Jack Spirio Spoiler!

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Reply: Spirit Island:: General:: Re: Spirit island vs Mansion of madness?

by Rogerguzdthurston wrote:They're very different games, it's a bit hard to compare. What are your general preferences and initial thoughts?Hi no preference

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Reply: Vampire The Masquerade: CHAPTERS:: News:: Re: Vampire the Masquerade -...

by capn_tuckercmmayo wrote:mapiu2001 wrote: +1 :thumbsup: solo mode. I will keep an eye on this one.Make that +2!Sounds interesting. Especially the solo play. I've always wanted to play the tabletop...

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Reply: Sword & Sorcery:: General:: Re: Random this game is brilliant post

by abredonGregolution wrote:Stuntman wrote:I have not played Gloomhaven yet, so I cannot assess how good that game is compared to S&S. Gloomhaven seemed to be quite popular on BGG.I own both games...

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Reply: The Lord of the Rings: Journeys in Middle-earth:: General:: Re:...

by successor Do you have undo for JiME you could link? I was trying to find one but the one by gurnec called Undo_FFG is not updated yet and the developers github account wasn't active for years.

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Reply: The City of Kings:: Rules:: Re: Firewall hero takes 2 damage twice?

by Gregaria Four damage, correct, but the monster spawned in the last round (otherwise it wouldn't get to activate) so he had time to react. Unless he spawned the monster with his last action the round...

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Reply: Cthulhu Wars:: General:: Re: OS4 is Here!

by darksurtur This is a disappointing campaign. Bordering on insulting.Launching before Onslaught 3 is fulfilled is already pretty aggressive. But it definitely should have been delayed given MORE...

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Reply: Spirit Island:: General:: Re: Spirit island vs Mansion of madness?

by Slashdoctor Very different games. Mansions of Madness has far better story, but Spirit Island is a far more interesting game in mechanisms.

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Reply: Spirit Island:: General:: Re: Spirit island vs Mansion of madness?

by RogerguzTyrburn wrote:Spirit Island has way better price to play ratio, if you ask me (and if that's even a consideration). Mansions of Madness can be expensive and its scenarios, while they may...

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Thread: War of the Ring (Second Edition):: General:: Map Borders and Lore

by edmeister I'm making a document that has a description of the location, etymology, names the people, and important history that takes place in each location of the map. Would anyone be interested in...

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Reply: Cthulhu Wars:: General:: Re: OS4 is Here!

by boardgamesdotEXE I don’t have any Cthulhu Wars stuff and I was hoping there would be a lot more pledge levels.

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Reply: Hellboy: The Board Game:: Rules:: Re: Official-ish FAQ Thread!

by JerivalJamesMHewitt wrote:apjacobstm wrote:How do Bosses and Enemies move in un explored area? For example we played a game where we hit a condition where it said to spawn enemies in un explored...

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Thread: The Lord of the Rings: Journeys in Middle-earth:: Rules:: „After you...

by bartoshSorry for copying this from another thread but it seems really important. Some abilities and cards (Gimli’s ability, Aragorn’s „Leading the charge” card) use a phrase „after you attack”. What...

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Reply: Dead Throne:: General:: Re: DEAD THRONE on TABLETOP SIMULATOR

by SharkeeGames Already checked it out and it looks and works great :)You have done a great job. Thank you

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Reply: The Lord of the Rings: Journeys in Middle-earth:: General:: Re: Badly...

by Burkemaster FFG quality control is garbage these days. I have had many issues with their things lately. The good news is they have been really good about replacing all of the issues I have had.

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Reply: Aventuria: Adventure Card Game:: General:: Re: Black Boar Inn and 3rd...

by grandslam I think the first edition was German only, so this is the third edition overall and the second edition in English.

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Reply: Spirit Island:: Variants:: Re: Spirit Panel Play Side - Template File!

by Languste It is awesome, amazingly done! Exactly what I was looking for to work with in the future (: Already have some things in mind...And it would be so cool to also have a template for the...

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Reply: Descent: Journeys in the Dark (Second Edition):: Rules:: Re: Timing of...

by Sadgit Attack and defense dice are always rolled together, even in standard competitive play.

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Reply: The Lord of the Rings: Journeys in Middle-earth:: General:: Re:...

by ratentToRNiO wrote:Hello all,16 hours. Went for a speed paint I think we have different definitions of speed painting. Either way, these are the best I've seen yet.

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Reply: Deep Madness:: Variants:: Re: No devoured tokens

by therockfrog Yep, I don't use them at all and I still lose most of the time!

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