Reply: HEXplore It: The Valley of the Dead King:: Variants:: Re: Porting the...
by c4dillongrandslam wrote:The changelog for the second edition of VotDK is substantial, but without having played it, I am not sure which parts to try to reverse port back to the 1st ed. Do any...
View ArticleReply: Arkham Horror (Third Edition):: Rules:: Re: Marie Lambeau's Witch...
by burialnobody82b wrote:Yeah, an investigator can evade to disengage and exhaust a monster, then attack the monster.Is it possible to ATTACK a monster without engaging it?
View ArticleReply: Eclipse: Second Dawn for the Galaxy:: Crowdfunding:: Re: Want to buy a...
by sherlockbedos Thanks! I've sent you a PM
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: Faction ability question
by TheCrazyPiper Just chiming in quickly here. :) It is correct that the placement of tokens is at the END of the movement action. Usually, this doesn't really matter and players can just place them...
View ArticleReply: Hellboy: The Board Game:: General:: Re: Stretch goal cards quick question
by typo360 Yes, not all the agents have their own deck of doom cards.The encounter cards are all generic because the HQ board determines the minions being used in that case.The hardcore and rookie doom...
View ArticleReply: Arkham Horror (Third Edition):: Rules:: Re: Marie Lambeau's Witch...
by Clipperburial wrote:nobody82b wrote:Yeah, an investigator can evade to disengage and exhaust a monster, then attack the monster.Is it possible to ATTACK a monster without engaging it?Yes, but only...
View ArticleReply: StarCraft: The Board Game:: General:: Re: This game looks like tons of...
by walbertosmithafrag wrote:Orange County. Lake Forest to be specific.Well... Hello!GM'd!
View ArticleThread: Cthulhu Wars:: General:: My bad experience with OS3
by Hombreculo Hi, i hope that someone from Petersen games see this and do something, because it's been 3 months and no resolution nor answerThe story short:I was due to recived my OS3 stuff like...
View ArticleReply: Arcadia Quest:: Variants:: Re: Adding hidden information to the game,...
by VendettaGorgon If you really want to add hidden upgrades, then you could do the following :--At the beginning of each scenario, deal one upgrade card corresponding to the level of the scenario...
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: Episode 4 setup question
by AlecincrAEFGIRT wrote:You'll track better if you don't call Vesna's round blue tiles by that name. Call them "mech ability tokens," as the rule book does. (Page 22, SETUP item 3.)Yep, by strict...
View ArticleReply: Gloomhaven:: Rules:: Re: Spellweaver spell doubt (warning small...
by masterzoraAvantyr wrote:JayJ79 wrote:Adrasteia wrote:Common sense? It's one of the more common mistakes because it makes more "realistic" sense that you need to have done at least some damage to,...
View ArticleReply: Gloomhaven:: General:: Re: Value of a used copy?
by 79stratJayJ79 wrote:79strat wrote:Newer groups would use the unused cards (there's a ton in there) for events and once the deck is completed, it's gone. Just my understanding of the rules.you do...
View ArticleReply: Gloomhaven:: Rules:: Re: Spellweaver spell doubt (warning small...
by a1bertmasterzora wrote:Was that really worth necroing a fully answered thread?A bit over 2 weeks does not constitute necroing, because a thread is not dead in such a blink of an eye. (And you...
View ArticleReply: Arkham Horror (Third Edition):: Variants:: Re: Altered Actions Variant
by TrueLolzor Yeah, and going by that point, spending an action to roll and maybe skip 1 mythos token is not something many people are going to be able to afford even in first place, not to mention it...
View ArticleReply: Scythe: The Rise of Fenris:: Rules:: Re: Episode 4 setup question
by weishauptAEFGIRT wrote:You'll track better if you don't call Vesna's round blue tiles by that name. Call them "mech ability tokens," as the rule book does. (Page 22, SETUP item 3.)Good point! Thank...
View ArticleReply: Massive Darkness:: General:: Re: Enemy boxes discontinued?
by GeoffSpoDaddy wrote:The tutorial quest and first quest are horrible, which I think ruined a lot of first impressions as well.I think we played 4 or 5 quests. While I had some fun, the game is still...
View ArticleReply: Warhammer Quest: Blackstone Fortress:: General:: Re: Do the expansions...
by Matt1990 So far I've only played the Dreaded Ambull expansion, and that is not any more difficult.
View ArticleThread: Descent: Journeys in the Dark (Second Edition):: General:: Aether...
by thinkbomb Leoric, once per encounter can attack all adjacent monsters.Any warrior/beserker can attack all monsters once per turn for 1 fatigue (twice if you don't houserule special actions, I...
View ArticleReply: Shadows of Brimstone: Forbidden Fortress:: Sessions:: Re: Sealing the...
by Maximillian_Caine Hey, great game! What level are your groups' Heroes at?
View ArticleReply: Axis & Allies Europe 1940:: Rules:: Re: How is convoy damage counted?
by Krieghund They are easier to see in the 2nd edition.
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